3Ducttapes(); Yvo von Berg | CG Toolsmith blog | C++, Python

FFD (Free Form Deformation)

Taking the concept I learned while researching the barycentric coordinates further by applying it to 3D cages. One algorithm I found that seems to work for what I’m trying to do is Free Form Deformation. That method is very common in a lot of 3D applications but I never took the time to figure out how it works under the hood.